
About
Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated...
Recommended Build
Support priority
1The Golden Spatula
7187g
2Void Immolation
6000g
3Wooglet's Witchcap
6000g
4Talisman Of Ascension
2750g
5Everfrost
2750g
6Trinity Force
3628g
Suggested items based on Support role priority. Adapt to game state and enemy composition.
Base Stats
Ratings
Abilities
PTailwind
Janna's allies gain Move Speed moving towards her.Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
HHowling Gale
Cost: 90/95/100/105/110CD: 14sBy creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
SZephyr
Cost: 50/55/60/65/70CD: 8/7.5/7/6.5/6sJanna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
EEye Of The Storm
Cost: 70/75/80/85/90CD: 16/15/14/13/12sJanna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
RMonsoon
Cost: 100CD: 130/115/100sJanna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.