TI 2026
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Sion

The Undead Juggernaut

Tank
Fighter
Patch 16.15.1

About

A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his...

Recommended Build

Tank priority
The Golden Spatula1

The Golden Spatula

7187g

Void Immolation2

Void Immolation

6000g

Wooglet's Witchcap3

Wooglet's Witchcap

6000g

Runic Bulwark4

Runic Bulwark

2950g

Talisman Of Ascension5

Talisman Of Ascension

2750g

Golden Spatula6

Golden Spatula

2500g

Suggested items based on Tank role priority. Adapt to game state and enemy composition.

Base Stats

Health655
Attack Damage68
Armor36
Attack Speed0.679
Attack Range175
Move Speed345

Ratings

Attack
Defense
Magic
Difficulty

Abilities

Glory in DeathP

Glory in Death

After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.

Decimating SmashS

Decimating Smash

Cost: 45CD: 10/9/8/7/6s

Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.

Soul FurnaceS

Soul Furnace

Cost: 75/80/85/90/95CD: 15/14/13/12/11s

Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.

Roar of the SlayerS

Roar of the Slayer

Cost: 35/40/45/50/55CD: 12/11/10/9/8s

Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.

Unstoppable OnslaughtS

Unstoppable Onslaught

Cost: 100CD: 140/100/60s

Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.