
About
Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his...
Recommended Build
Marksman priority
1The Golden Spatula
7187g
2Trinity Force
3628g
3Stormrazor
3200g
4Yun Tal Wildarrows
3000g
5Deprecated item
3000g
6Infinity Edge
3800g
Suggested items based on Marksman role priority. Adapt to game state and enemy composition.
Base Stats
Ratings
Abilities
PMark of the Kindred
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
KDance of Arrows
Cost: 35CD: 9sKindred tumbles and shoots up to three arrows at nearby targets.
KWolf's Frenzy
Cost: 40CD: 18/17/16/15/14sWolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
KMounting Dread
Cost: 0CD: 14/12.5/11/9.5/8sLamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
KLamb's Respite
Cost: 100CD: 160/140/120sLamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.