
About
With a love of big bombs and short fuses, the yordle Ziggs is an explosive force of nature. As an inventor's assistant in Piltover, he was bored by his predictable life and befriended a mad, blue-haired bomber named Jinx. After a wild night on the town...
Recommended Build
Mage priority
1The Golden Spatula
7187g
2Void Immolation
6000g
3Wooglet's Witchcap
6000g
4Iceborn Gauntlet
3250g
5Blackfire Torch
2800g
6Luden's Echo
2750g
Suggested items based on Mage role priority. Adapt to game state and enemy composition.
Base Stats
Ratings
Abilities
PShort Fuse
Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
ZBouncing Bomb
Cost: 50/55/60/65/70CD: 6/5.5/5/4.5/4sZiggs throws a bouncing bomb that deals magic damage.
ZSatchel Charge
Cost: 80CD: 20/18/16/14/12sZiggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
ZHexplosive Minefield
Cost: 70/80/90/100/110CD: 16sZiggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.
ZMega Inferno Bomb
Cost: 100CD: 120/95/70sZiggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.