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Deep Rock Galactic: Survivor update 1.0 'The Hollows'

DRG Survivor 1.0 launches August 18 with the new Hollows biome, 4 new classes, and the deep-rock season pass. The full release leaves Early Access after 18 months.

OFFLANE StaffAug 17, 2026
Deep Rock Galactic: Survivor update 1.0 'The Hollows'

Highlights

  • **New biome: The Hollows** — underground fungal
  • **4 new classes** — Driller, Gunner, Engineer,
  • **30+ new enemy types** (Fungus Crawlers, Spore
  • **3 new bosses** (Hollow King, Fungal Hydra, and
  • **New weapon class**: Grenade Launchers
  • **New upgrade type**: Swarm summons (deployable
  • **Driller** — already in the game, gets 2 new
  • **10 new class skins** (2 per class)
  • **5 new weapon skins**
  • **3 new victory poses**
  • **2 new player banners**
  • **5 new weapon charms**
  • **2 new biomes per year** (Q1 and Q3)

Bug fixes

  • Fixed 12 crashes related to the original
  • Fixed the "invisible enemy" bug at Hazard 5
  • Fixed loot duplication exploit (the major one
  • Fixed the stash reset on death bug

Performance

  • **Performance** — 2x faster load times, 30% better

Balance

  • **Weekly balance patches**

Other

  • caves, 30+ new enemy types
  • Scout
  • **Season pass** — first paid season, 50 tiers,
  • cosmetic only
  • framerate
  • **Multiplayer co-op** — up to 4 players in
  • survival mode
  • The 4th biome in DRG Survivor is the most-complex
  • yet:
  • **Underground fungal caves** with multiple
  • vertical layers
  • Bombers, Mold Spreaders, etc.)
  • the secret boss)
  • bugs that fight for you)
  • The Hollows is the hardest biome, recommended for
  • Hazard 4+ players.
  • DRG Survivor started with 1 class (the Driller).
  • The 1.0 update adds the 4 missing Deep Rock Galactic
  • classes:
  • **Gunner** — heavy weapons, minigun primary
  • **Engineer** — platform guns, turret deploys
  • **Scout** — grappling hook, speed-focused
  • weapon variants
  • Each class has 3 sub-classes at level 10, 20, and
  • 30. There are now 16 total playable classes in
  • the game.
  • The first **Deep Rock Season** runs August 18 -
  • November 18. It's a $5 paid pass with 50 tiers
  • of cosmetic rewards:
  • The free track gives 500 in-game currency (used
  • to unlock the new classes) and 5 free cosmetic
  • items. The paid track gives the cosmetics above.
  • **The biggest addition in 1.0.** Up to 4 players
  • can now queue into survival mode together:
  • **4-player co-op** in any biome
  • **Shared loot** (50/50 split or greed roll)
  • **Combined difficulty** (each player adds 25%
  • enemy HP)
  • **Voice chat** built in (push-to-talk, no
  • Discord required)
  • **Cross-play** between PC, PS5, and Xbox
  • Multiplayer is the most-requested feature since
  • the game launched in Early Access.
  • **Load times reduced by 50%** (was 8-12s, now
  • 3-5s)
  • **Framerate improved by 30%** on mid-range GPUs
  • **Memory usage reduced by 25%** (from 4GB to 3GB
  • peak)
  • **Crash rate reduced by 60%**
  • tutorial
  • from 2024)
  • **Driller** primary damage reduced by 10%
  • (was the strongest class)
  • **Scout** grappling hook range increased by 25%
  • **Engineer** turret damage increased by 15%
  • **Gunner** minigun spin-up time reduced by 20%
  • **Hazard 5** enemy HP reduced by 10% (was too
  • punishing for solo players)
  • Post-1.0, Funday Games is committed to:
  • **4 seasons per year** (3-month each)
  • **Mod support** in 2027
  • August 18, 2026.
  • Yes, full cross-play between PC, PS5, and Xbox
  • Series X|S. Cross-progression is also supported
  • with a Funday account.
  • $5 for the full 50 tiers. The free track is
  • included for everyone.
  • Yes, the base game remains free. The season pass
  • is the only paid content. The cosmetic DLC
  • (Deep Rock Galactic crossover) is $5 and
  • optional.
  • Yes, the matchmaking system pairs you with 1-3
  • other players. Quickplay is 30-60 seconds, ranked
  • is 5-10 minutes.

Highlights

  • New biome: The Hollows — underground fungal

caves, 30+ new enemy types

  • 4 new classes — Driller, Gunner, Engineer,

Scout

  • Season pass — first paid season, 50 tiers,

cosmetic only

  • Performance — 2x faster load times, 30% better

framerate

  • Multiplayer co-op — up to 4 players in

survival mode

The Hollows biome

The 4th biome in DRG Survivor is the most-complex yet:

  • Underground fungal caves with multiple

vertical layers

  • 30+ new enemy types (Fungus Crawlers, Spore

Bombers, Mold Spreaders, etc.)

  • 3 new bosses (Hollow King, Fungal Hydra, and

the secret boss)

  • New weapon class: Grenade Launchers
  • New upgrade type: Swarm summons (deployable

bugs that fight for you)

The Hollows is the hardest biome, recommended for Hazard 4+ players.

The 4 new classes

DRG Survivor started with 1 class (the Driller). The 1.0 update adds the 4 missing Deep Rock Galactic classes:

  • Gunner — heavy weapons, minigun primary
  • Engineer — platform guns, turret deploys
  • Scout — grappling hook, speed-focused
  • Driller — already in the game, gets 2 new

weapon variants

Each class has 3 sub-classes at level 10, 20, and

  1. There are now 16 total playable classes in

the game.

The season pass

The first Deep Rock Season runs August 18 - November 18. It's a $5 paid pass with 50 tiers of cosmetic rewards:

  • 10 new class skins (2 per class)
  • 5 new weapon skins
  • 3 new victory poses
  • 2 new player banners
  • 5 new weapon charms

The free track gives 500 in-game currency (used to unlock the new classes) and 5 free cosmetic items. The paid track gives the cosmetics above.

Multiplayer co-op

The biggest addition in 1.0. Up to 4 players can now queue into survival mode together:

  • 4-player co-op in any biome
  • Shared loot (50/50 split or greed roll)
  • Combined difficulty (each player adds 25%

enemy HP)

  • Voice chat built in (push-to-talk, no

Discord required)

  • Cross-play between PC, PS5, and Xbox

Multiplayer is the most-requested feature since the game launched in Early Access.

Performance

  • Load times reduced by 50% (was 8-12s, now

3-5s)

  • Framerate improved by 30% on mid-range GPUs
  • Memory usage reduced by 25% (from 4GB to 3GB

peak)

  • Crash rate reduced by 60%

Bug fixes

  • Fixed 12 crashes related to the original

tutorial

  • Fixed the "invisible enemy" bug at Hazard 5
  • Fixed loot duplication exploit (the major one

from 2024)

  • Fixed the stash reset on death bug

Balance

  • Driller primary damage reduced by 10%

(was the strongest class)

  • Scout grappling hook range increased by 25%
  • Engineer turret damage increased by 15%
  • Gunner minigun spin-up time reduced by 20%
  • Hazard 5 enemy HP reduced by 10% (was too

punishing for solo players)

What's next

Post-1.0, Funday Games is committed to:

  • 2 new biomes per year (Q1 and Q3)
  • 4 seasons per year (3-month each)
  • Weekly balance patches
  • Mod support in 2027

FAQ

When is DRG Survivor 1.0?

August 18, 2026.

Is multiplayer cross-play?

Yes, full cross-play between PC, PS5, and Xbox Series X|S. Cross-progression is also supported with a Funday account.

How much is the season pass?

$5 for the full 50 tiers. The free track is included for everyone.

Is the game still free?

Yes, the base game remains free. The season pass is the only paid content. The cosmetic DLC (Deep Rock Galactic crossover) is $5 and optional.

Can I play co-op with randoms?

Yes, the matchmaking system pairs you with 1-3 other players. Quickplay is 30-60 seconds, ranked is 5-10 minutes.

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