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Apex Legends Season 24 Takeover — Ash + Ballistic rework, helmet removal, new Mythic armor

Apex Legends Season 24: Takeover drops a major Ash + Ballistic rework, removes all standard helmets, adds a new Mythic armor system, and launches the Creator Commissioner event. R-99 returns to floor loot, Peacekeeper enters the Care Package. Full breakdown of the meta shifts.

OFFLANE StaffAug 17, 2026v24.0 (Takeover)
Apex Legends Season 24 Takeover — Ash + Ballistic rework, helmet removal, new Mythic armor

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  • Apex Legends Season 24, titled **"Takeover,"** is the most ambitious meta shift of 2026. The patch is a game-changing update that reworks two of the most underwhelming Legends (Ash and Ballistic), removes all standard helmets, and introduces a new Mythic armor system. The patch also launches the "Creator Commissioner" event (a new community-driven tournament format), returns the R-99 to the floor loot pool, and sends the Peacekeeper to the Care Package.
  • This article covers everything in the patch: the Ash and Ballistic reworks, the new armor and helmet systems, the new game mode (Arsenals), the weapon changes, and what to expect in Season 25.
  • Ash was the most-requested Legend rework in the player base. The rework transforms Ash from a "data knife scan" passive to a "dash" passive. The new kit:
  • **New Passive: Predator's Pursuit** — Press the jump button while mid-air to perform a dash in any direction. The dash has a 3-second cooldown. The dash is a strict upgrade over the old "Predator's Pursuit" passive (which scanned death boxes to reveal killers' locations), and the data knife scan functionality is removed entirely.
  • **Tactical: Arc Snare** — Tether plants at the location of projectile impact and is now harder to break. The snare no longer instantly breaks when an ability hits it. The change is a net buff to Ash's tactical — the snare is now a more reliable trap.
  • **Ultimate: Phase Breach** — Range increased from 76 meters to 100 meters. Travel time reduced. Placement reliability, delay, and VFX all improved. Phase Breach is now one of the strongest team-portal ults in the game.
  • **New Level 2 Upgrade: Dual Snare** — gives Ash two ult charges. The upgrade makes Ash a top-tier "team-portal" Legend for both solo queue and competitive.
  • **New Level 3 Upgrade: Ghost in the Machine** — gives Ash two dash charges. The upgrade is a strict buff — two dashes in a fight is much stronger than one.
  • Ash is now a top-tier Assault Legend. The rework is the most impactful Legend buff in Season 24.
  • Ballistic was the most underwhelming Legend of Season 23. The rework transforms Ballistic from a "niche utility" to a "top-tier weapon platform." The new kit:
  • **New Passive: Weapon Sling** — Now upgrades with level. Can now carry Mythic weapons. Mythic weapons in the sling receive infinite ammo during Ballistic's ultimate. The change makes Ballistic the only Legend that can carry a Mythic weapon (other Legends can hold 1 weapon in the sling; Ballistic can hold 2 with the upgrade).
  • **Tactical: Whistler** — Now has 2 charges. Overheat reaction time increased from 1 second to 1.2 seconds. Smart Bullet on ground damage increased from 10 to 20 (now equal to a direct hit). The change is a net buff to Ballistic's tactical.
  • **Ultimate: Tempest** — Now grants a speed boost. The change is a quality-of-life buff that makes Tempest more useful for both engaging and disengaging.
  • **New Level 3 Upgrade: Whistler Duo** — Doubles the Whistler charges. The upgrade makes Ballistic's tactical much more effective at locking down multiple enemy weapons in a short time frame.
  • Ballistic is now a top-tier Assault Legend. The rework is the second most impactful Legend buff in Season 24.
  • The most game-changing change of the patch is the new armor and helmet system. The old system is fully replaced:
  • **Old system (removed):**
  • White, Blue, Purple helmets and armor (low-tier) — removed
  • Red armor was earned by leveling (max was Red at Level 4) — removed
  • **New system (replaces it):**
  • **Gold armor** — upgrades your armor to Gold (100 Shield, +50% small heals). Earned by picking up Gold armor.
  • **Red armor** — upgrades your armor to Red (125 Shield, +100% small heals). Earned by picking up a Red helmet (the only way to get Red armor now).
  • **Mythic armor** — upgrades your armor to Mythic (150 Shield, +200% small heals). Earned by picking up a Mythic helmet from a Mythic loot bin.
  • **Max EVO level is now Level 3 (Purple armor)**. Red armor and Mythic armor are only available through helmet pickups.
  • **Helmets no longer reduce headshot damage.** The old "headshot reduction" mechanic (Gold Helmets reduced headshot damage by 10%, Red by 15%) is removed. All helmets now provide armor upgrades, not headshot reduction.
  • The new system is a major change to the late-game meta. The "Red armor" was previously guaranteed by Level 4 EVO; now it's only available through high-skill helmet pickups. The Mythic armor is the new "endgame" armor.
  • The patch adds a new game mode called "Arsenals." The mode is a "weapon-and-ammo deterministic" mode where:
  • Stations are placed around the map (similar to loot bins)
  • Every Arsenal has a corresponding ammo type, and **all ground loot weapons of that ammo type are available** at the station
  • Players can grab their preferred weapon from the Arsenal without having to loot
  • The mode is designed to reduce RNG and make the game more "competitive friendly"
  • The mode is the first new permanent game mode since Arenas was added in Season 9 (2021). The mode is currently available in the Mixtape tab.
  • The patch includes the largest weapon balance pass of Season 24:
  • **R-99** — Returns to the floor loot pool. The R-99 was the most-requested weapon return and is back as a top-tier SMG. Stats: damage 14 → 13, fire rate increased by 5%, magazine size 20 → 25.
  • **Peacekeeper** — Enters the Care Package. The Peacekeeper is a high-skill shotgun that rewards precision. The Care Package version has increased damage, larger magazine, and a tighter spread.
  • **Other balance changes:**
  • **Rampage** — Damage buffed from 18 to 21, beam shot damage buffed from 53 to 70. The buff makes Rampage a top-tier LMG.
  • **Havoc** — Damage buffed, recoil reduced. The buff makes Havoc a top-tier Assault Rifle.
  • **Volt SMG** — Damage nerfed from 14 to 13. The nerf reduces the Volt's dominance in close-range fights.
  • **Longbow** — Damage buffed at long range. The buff rewards long-range snipers.
  • **Hop Ups** — Hammerpoint Rifles removed from the loot pool. The Hop Up was too strong.
  • **Gold Magazines** — Time to reload while stowed decreased to 2s (was 5s). The buff is a major QoL improvement.
  • **1x Holo optic** — Removed from the loot pool. The optic was redundant with the 1x HCOG.
  • **Replicator** — Reduced the amount of ammo to 1 stack per weapon (was 2 stacks). The nerf is to prevent "ammo dump" strategies.
  • **Cells** — Now take 2.5s to complete (was 3s). Stacks up to 6.
  • **Syringes** — Now take 4s to complete (was 5s). Stacks up to 6.
  • **Starting inventory** — Players now start with 4 Cells and 4 Syringes (was 2 each).
  • The buff to healing items is a major QoL improvement. The faster heal time and larger starting inventory means fights are less decided by who got lucky with a Cells drop.
  • **Q: When was Apex Legends Season 24 released?**
  • A: Season 24: Takeover is the current season (as of August 2026). The exact launch date was August 5, 2026, but the patch has been progressively rolled out across the week.
  • **Q: Is Ash overpowered after the rework?**
  • A: Yes, at least for the first 2-3 weeks. The new passive (Predator's Pursuit) is the strongest "free escape" in the game. Combined with the new Dual Snare and Ghost in the Machine upgrades, Ash is a top-tier pick for solo queue and competitive.
  • **Q: Are helmets removed in Season 24?**
  • A: Yes, all standard helmets (White, Blue, Purple) are removed. Only Gold, Red, and Mythic helmets remain. Helmets no longer reduce headshot damage — they now provide armor upgrades (Gold → Gold armor, Red → Red armor, Mythic → Mythic armor).
  • **Q: How do you get Red armor in Season 24?**
  • A: Only by picking up a Red helmet from a Mythic loot bin. Red armor can no longer be earned by EVO leveling (max EVO is now Level 3, which gives Purple armor).
  • **Q: Is the R-99 back?**
  • A: Yes, the R-99 returns to the floor loot pool in Season 24. The weapon is back as a top-tier SMG.
  • **Q: What is the "Creator Commissioner" event?**
  • A: A new community-driven tournament format where Apex Legends content creators (Twitch streamers, YouTubers) can host their own custom tournaments. The creator can set the rules, the prize pool, and the format. Respawn supports the tournaments with in-game rewards and promotion.
  • **Q: What's after Season 24?**
  • A: Season 25 launches in late October 2026 (no exact date confirmed). The S25 roadmap will include a new Legend, a new map, and a new game mode. The most-anticipated new Legend is rumored to be a Recon-class sniper.

Apex Legends Season 24 Takeover — Ash + Ballistic rework, helmet removal, new Mythic armor

Apex Legends Season 24, titled "Takeover," is the most ambitious meta shift of 2026. The patch is a game-changing update that reworks two of the most underwhelming Legends (Ash and Ballistic), removes all standard helmets, and introduces a new Mythic armor system. The patch also launches the "Creator Commissioner" event (a new community-driven tournament format), returns the R-99 to the floor loot pool, and sends the Peacekeeper to the Care Package.

This article covers everything in the patch: the Ash and Ballistic reworks, the new armor and helmet systems, the new game mode (Arsenals), the weapon changes, and what to expect in Season 25.

Ash rework

Ash was the most-requested Legend rework in the player base. The rework transforms Ash from a "data knife scan" passive to a "dash" passive. The new kit:

New Passive: Predator's Pursuit — Press the jump button while mid-air to perform a dash in any direction. The dash has a 3-second cooldown. The dash is a strict upgrade over the old "Predator's Pursuit" passive (which scanned death boxes to reveal killers' locations), and the data knife scan functionality is removed entirely.

Tactical: Arc Snare — Tether plants at the location of projectile impact and is now harder to break. The snare no longer instantly breaks when an ability hits it. The change is a net buff to Ash's tactical — the snare is now a more reliable trap.

Ultimate: Phase Breach — Range increased from 76 meters to 100 meters. Travel time reduced. Placement reliability, delay, and VFX all improved. Phase Breach is now one of the strongest team-portal ults in the game.

New Level 2 Upgrade: Dual Snare — gives Ash two ult charges. The upgrade makes Ash a top-tier "team-portal" Legend for both solo queue and competitive.

New Level 3 Upgrade: Ghost in the Machine — gives Ash two dash charges. The upgrade is a strict buff — two dashes in a fight is much stronger than one.

Ash is now a top-tier Assault Legend. The rework is the most impactful Legend buff in Season 24.

Ballistic rework

Ballistic was the most underwhelming Legend of Season 23. The rework transforms Ballistic from a "niche utility" to a "top-tier weapon platform." The new kit:

New Passive: Weapon Sling — Now upgrades with level. Can now carry Mythic weapons. Mythic weapons in the sling receive infinite ammo during Ballistic's ultimate. The change makes Ballistic the only Legend that can carry a Mythic weapon (other Legends can hold 1 weapon in the sling; Ballistic can hold 2 with the upgrade).

Tactical: Whistler — Now has 2 charges. Overheat reaction time increased from 1 second to 1.2 seconds. Smart Bullet on ground damage increased from 10 to 20 (now equal to a direct hit). The change is a net buff to Ballistic's tactical.

Ultimate: Tempest — Now grants a speed boost. The change is a quality-of-life buff that makes Tempest more useful for both engaging and disengaging.

New Level 3 Upgrade: Whistler Duo — Doubles the Whistler charges. The upgrade makes Ballistic's tactical much more effective at locking down multiple enemy weapons in a short time frame.

Ballistic is now a top-tier Assault Legend. The rework is the second most impactful Legend buff in Season 24.

New armor and helmet system

The most game-changing change of the patch is the new armor and helmet system. The old system is fully replaced:

Old system (removed):

  • White, Blue, Purple helmets and armor (low-tier) — removed
  • Red armor was earned by leveling (max was Red at Level 4) — removed

New system (replaces it):

  • Gold armor — upgrades your armor to Gold (100 Shield, +50% small heals). Earned by picking up Gold armor.
  • Red armor — upgrades your armor to Red (125 Shield, +100% small heals). Earned by picking up a Red helmet (the only way to get Red armor now).
  • Mythic armor — upgrades your armor to Mythic (150 Shield, +200% small heals). Earned by picking up a Mythic helmet from a Mythic loot bin.
  • Max EVO level is now Level 3 (Purple armor). Red armor and Mythic armor are only available through helmet pickups.
  • Helmets no longer reduce headshot damage. The old "headshot reduction" mechanic (Gold Helmets reduced headshot damage by 10%, Red by 15%) is removed. All helmets now provide armor upgrades, not headshot reduction.

The new system is a major change to the late-game meta. The "Red armor" was previously guaranteed by Level 4 EVO; now it's only available through high-skill helmet pickups. The Mythic armor is the new "endgame" armor.

New game mode: Arsenals

The patch adds a new game mode called "Arsenals." The mode is a "weapon-and-ammo deterministic" mode where:

  • Stations are placed around the map (similar to loot bins)
  • Every Arsenal has a corresponding ammo type, and all ground loot weapons of that ammo type are available at the station
  • Players can grab their preferred weapon from the Arsenal without having to loot
  • The mode is designed to reduce RNG and make the game more "competitive friendly"

The mode is the first new permanent game mode since Arenas was added in Season 9 (2021). The mode is currently available in the Mixtape tab.

Weapon changes

The patch includes the largest weapon balance pass of Season 24:

R-99 — Returns to the floor loot pool. The R-99 was the most-requested weapon return and is back as a top-tier SMG. Stats: damage 14 → 13, fire rate increased by 5%, magazine size 20 → 25.

Peacekeeper — Enters the Care Package. The Peacekeeper is a high-skill shotgun that rewards precision. The Care Package version has increased damage, larger magazine, and a tighter spread.

Other balance changes:

  • Rampage — Damage buffed from 18 to 21, beam shot damage buffed from 53 to 70. The buff makes Rampage a top-tier LMG.
  • Havoc — Damage buffed, recoil reduced. The buff makes Havoc a top-tier Assault Rifle.
  • Volt SMG — Damage nerfed from 14 to 13. The nerf reduces the Volt's dominance in close-range fights.
  • Longbow — Damage buffed at long range. The buff rewards long-range snipers.
  • Hop Ups — Hammerpoint Rifles removed from the loot pool. The Hop Up was too strong.
  • Gold Magazines — Time to reload while stowed decreased to 2s (was 5s). The buff is a major QoL improvement.
  • 1x Holo optic — Removed from the loot pool. The optic was redundant with the 1x HCOG.
  • Replicator — Reduced the amount of ammo to 1 stack per weapon (was 2 stacks). The nerf is to prevent "ammo dump" strategies.

Cells and Syringe rebalance

  • Cells — Now take 2.5s to complete (was 3s). Stacks up to 6.
  • Syringes — Now take 4s to complete (was 5s). Stacks up to 6.
  • Starting inventory — Players now start with 4 Cells and 4 Syringes (was 2 each).

The buff to healing items is a major QoL improvement. The faster heal time and larger starting inventory means fights are less decided by who got lucky with a Cells drop.

FAQ

Q: When was Apex Legends Season 24 released? A: Season 24: Takeover is the current season (as of August 2026). The exact launch date was August 5, 2026, but the patch has been progressively rolled out across the week.

Q: Is Ash overpowered after the rework? A: Yes, at least for the first 2-3 weeks. The new passive (Predator's Pursuit) is the strongest "free escape" in the game. Combined with the new Dual Snare and Ghost in the Machine upgrades, Ash is a top-tier pick for solo queue and competitive.

Q: Are helmets removed in Season 24? A: Yes, all standard helmets (White, Blue, Purple) are removed. Only Gold, Red, and Mythic helmets remain. Helmets no longer reduce headshot damage — they now provide armor upgrades (Gold → Gold armor, Red → Red armor, Mythic → Mythic armor).

Q: How do you get Red armor in Season 24? A: Only by picking up a Red helmet from a Mythic loot bin. Red armor can no longer be earned by EVO leveling (max EVO is now Level 3, which gives Purple armor).

Q: Is the R-99 back? A: Yes, the R-99 returns to the floor loot pool in Season 24. The weapon is back as a top-tier SMG.

Q: What is the "Creator Commissioner" event? A: A new community-driven tournament format where Apex Legends content creators (Twitch streamers, YouTubers) can host their own custom tournaments. The creator can set the rules, the prize pool, and the format. Respawn supports the tournaments with in-game rewards and promotion.

Q: What's after Season 24? A: Season 25 launches in late October 2026 (no exact date confirmed). The S25 roadmap will include a new Legend, a new map, and a new game mode. The most-anticipated new Legend is rumored to be a Recon-class sniper.

Frequently asked questions

When was Apex Legends Season 24 released?
Season 24: Takeover is the current season (as of August 2026). The exact launch date was August 5, 2026, but the patch has been progressively rolled out across the week.
Is Ash overpowered after the rework?
Yes, at least for the first 2-3 weeks. The new passive (Predator's Pursuit) is the strongest "free escape" in the game. Combined with the new Dual Snare and Ghost in the Machine upgrades, Ash is a top-tier pick for solo queue and competitive.
Are helmets removed in Season 24?
Yes, all standard helmets (White, Blue, Purple) are removed. Only Gold, Red, and Mythic helmets remain. Helmets no longer reduce headshot damage — they now provide armor upgrades (Gold → Gold armor, Red → Red armor, Mythic → Mythic armor).
How do you get Red armor in Season 24?
Only by picking up a Red helmet from a Mythic loot bin. Red armor can no longer be earned by EVO leveling (max EVO is now Level 3, which gives Purple armor).
Is the R-99 back?
Yes, the R-99 returns to the floor loot pool in Season 24. The weapon is back as a top-tier SMG.
What is the "Creator Commissioner" event?
A new community-driven tournament format where Apex Legends content creators (Twitch streamers, YouTubers) can host their own custom tournaments. The creator can set the rules, the prize pool, and the format. Respawn supports the tournaments with in-game rewards and promotion.
What's after Season 24?
Season 25 launches in late October 2026 (no exact date confirmed). The S25 roadmap will include a new Legend, a new map, and a new game mode. The most-anticipated new Legend is rumored to be a Recon-class sniper.
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